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[소소한이야기] VR Usage소소한이야기 2023. 9. 26. 12:00728x90반응형
Virtual Reality (VR) has evolved considerably over the years, both in terms of technology and its applications. As of my last update in September 2021, VR had made inroads into various sectors and was being used in numerous ways. Here's an overview of VR usage across different sectors:
- Entertainment:
- Gaming: This is probably the most well-known use of VR. With immersive environments and interactive gameplay, VR has taken gaming to a whole new level.
- Movies & Storytelling: Several filmmakers are experimenting with VR to create immersive narrative experiences.
- Music: VR concerts and music experiences allow fans to feel like they're right there with the artists.
- Healthcare:
- Surgery Training: Surgeons can practice procedures in a risk-free environment.
- Therapy & Rehabilitation: VR has been used to treat PTSD, phobias, and for physical rehabilitation.
- Pain Management: Distraction through VR has been shown to help reduce pain.
- Education:
- Virtual Classrooms: Students can immerse themselves in the subject matter, be it a historical event or an exploration of the universe.
- Training: It offers hands-on training experiences for various fields without the need for physical resources.
- Real Estate & Architecture:
- Virtual Tours: Potential buyers can virtually walk through properties from anywhere in the world.
- Design Visualization: Architects and designers can immerse clients in their designs before they're built.
- Tourism:
- Virtual Travel: Explore destinations virtually before visiting or experience places you might never go.
- Museum & Historic Sites: Interactive VR tours enhance learning and exploration.
- Retail:
- Virtual Try-On: Customers can virtually try on clothes, glasses, or even makeup.
- VR Shopping Experiences: Virtual stores and showrooms allow for an immersive shopping experience.
- Business & Productivity:
- Virtual Meetings: Especially in the wake of the COVID-19 pandemic, businesses have explored VR as a means to hold meetings in a more immersive environment than traditional video conferencing.
- Prototyping & Design: Engineers and designers can interact with 3D models of their creations in VR.
- Social Interaction:
- Social VR Platforms: Platforms like VRChat or Facebook's Horizon Workrooms allow users to interact in a virtual space, host events, or just hang out.
- Journalism:
- Immersive Storytelling: Some news outlets use VR to immerse viewers in the story, making them feel as if they're on the scene.
- Sports & Fitness:
- Training: Athletes can use VR for practice and strategy.
- Virtual Workouts: Users can exercise in fun, virtual environments.
- Automotive:
- Design & Prototyping: Car designers can create and tweak designs in VR.
- Showrooms: Potential buyers can check out the features of a car and even take virtual test drives.
- Art & Creativity:
- Virtual Art Creation: Tools like Tilt Brush allow artists to paint in 3D space.
- Virtual Exhibitions: Artists showcase their works in a virtual space.
The potential of VR is vast, and the list above just scratches the surface. As technology continues to advance and VR becomes even more accessible, its usage across various sectors is expected to grow.
fom Chat GPT
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